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DMG: n/a
In My Campaign: The original version of this spell, Ensorcelled Arms Alteration, differs from the more common modern version of the spell, Enchanted Weapons, as follows; The weapons are enchanted according to the level of the magic user casting the spell. Level 7 - 10 +1, level 11 - 14 +2, level 15 and above +3. The magic user can enchant additional weapons as follows; 4 small or 2 large at 11th level, 6 small or 3 large at 15th level and above. Enchanted weapons get the bonus to hit and damage. Missile weapons keep their enchantment until the duration of the spell expires.
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