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Tuesday 5 April 2016


"...There's a river dividing men and women, deeper and wider than the ocean."
Ryoji Kaji, Neon Genesis Evangelion
 
The Emperor's Purpose

    "Unlike you, whelp, I once walked the same ground as your idol. I breathed the same air as him. And I tell you this, without lie or artifice. He never wanted to become what you have made him! He did not wish to be your god-thing. He abhorred such ideals! The slavery of your crippled, blind Imperium would sicken him, if he had eyes to see it."

        — Fabius Bile to an anonymous Imperial faithful 
 
 
The Imperial Truth is the name given to the secular, rationalist ideology promulgated by the Emperor of Mankind during his Great Crusade to reunite all the worlds of Mankind beneath the umbrella of the newborn Imperium of Man in the late 30th Millennium. The Imperial Truth was pioneered by the Emperor on Terra even before the Great Crusade began, and is a collection of ideologies that upholds the core values of reason, science and secular progress over the older traditions of religion, superstition and faith that had longed defined many of the human worlds that had fallen into darkness during the Age of Strife after the fall of humanity's first interstellar civilisation. The Emperor Himself declared that Mankind would never be free to progress and advance to its destined position as the pre-eminent intelligent species in the Milky Way Galaxy until "the last stone from the last church was cast down onto the last priest." He purged ancient Terra of all its ancient religions and superstitious beliefs, even going so far as to personally witness the destruction of the final church on Terra's ancient soil after engaging its resident holy man, Uriah Olathaire, in a battle of ideas, wit and dogma. The Imperial Truth also held that humanity was the species which should rightfully rule the galaxy since its physical form was the most pure and all of the other intelligent alien races, such as the Eldar, had already tried and failed to maintain galaxy-spanning civilisations. An important element of the Imperial Truth's ideology was the belief that it was now Mankind's turn to find a place in the sun and come to dominance in the Milky Way -- and that humanity was more deserving of such a position than other species.
The Emperor ordered the Imperial Truth to be brought to all the worlds of Mankind, peacefully at first but imposed by war if necessary, because the Emperor believed that unity was the only way for humanity to survive and prosper in the face of a very hostile universe. If this required the unfortunate use of force against those who refused to understand this necessity, then so be it. While the Imperial Truth upheld the light of reason and science, it did have one proscription: men must never develop artificially intelligent machines. The Emperor remembered that it was the great war fought by Mankind against the thinking machines known as the Men of Iron that had helped to destroy humanity's last united interstellar civilisation at the end of the Dark Age of Technology and He had no desire to see the human race repeat its past mistakes. As such, when the expeditionary fleets of the Great Crusade encountered advanced human civilisations in the dark of space that had developed artificial intelligence, these worlds' populations were simply exterminated outright as potential dangers to the entire body politic of the newborn Imperium.
The Right Number of Record Series for Each Group or Department


"He went back until he was ninety to see a hat? Why didn't he just go back to the store and buy a new one?"
Mother's eyes hardened. "The story isn't about the hat, Jimmy."
"Sure, it is. The hat, the hat, that's all you talked about. Every other word was 'hat.'"
The Man in the Ceiling by Jules Feiffer 
 
 
The Stand is a post-apocalyptic horror/fantasy novel by American author Stephen King. It expands upon the scenario of his earlier short story, "Night Surf". The novel was originally published in 1978 and was later re-released in 1990 as The Stand: The Complete & Uncut Edition; King restored some text originally cut for brevity, added and revised sections, changed the setting of the story from 1980 (which in turn was changed to 1984 for the original paperback release in 1980) to 1990, and updated a few pop culture references accordingly.


By Donald S. Skupsky, JD, CRM, FAI, MIT
Bucket CloudFew topics have fostered more debates in the last few years than the optimal number of record series categories or “buckets.” In an electronic document management systems, when users need to classify records they must place it in a bucket or category. Some argue that too many buckets slow the process and produce inconsistent assignments. Others argue that too few buckets preclude the precise classification of records and hampers later search and retrieval.
So who is right – the supporters of fewer or those of more buckets? Sadly, neither is right, because both are missing the point. The goal is not how many buckets or alternative choices are available in a records series or classification systems. The goal should be how many choices should be considered when making an assignment.


Mercenaries are people who fight in conflicts for the sake of direct profit provided by their employer. In most fiction, they exist to provide a group of people who have military force capacity, while not being associated with particular political and societal factions. This means that most mercenaries are used for protagonists and anti-heroes, as it's much easier to create a believable and unique character without restricting them to a set group of beliefs of a faction. Equally frequently, the mercenaries are shown in the dark light as well, being pragmatic villains who have little of interest in anything besides money, thus allowing them to be the bad guys by doing anything and everything evil for the sake of wealth.
In many a games, the PCs are hired as mercenaries to provide services for someone, starting from removal of Giant Space Hamsters from a cellar of a local noble, to poisoning the kings during a banquet, so his brother's cousin sister can usurp the throne. And since the parties can range from Chaotic Stupid to Stupid Evil to Stupid Good (even at the same time), this means that all characters can act towards common goal, without having to resort to fratricide, because they can't agree on an approach to the situation (as most players use their status as mercenary as an excuse to do things out of characters, because "Derp, Money"). 

In media, male characters are defined more by their actions than their personalities or appearances. Female characters, on the other hand, are defined by their personalities and appearances but not their actions. 


"I'll kill a man in a fair fight. Or if I think he's gonna start a fair fight. Or if he bothers me. Or if there's a woman. Or if I'm gettin' paid. Mostly when I'm gettin' paid... but eating people alive? Where's that get fun?"
Jayne, Serenity

This trope is rooted in the female/male = passive/active dichotomy. Essentially, it's the idea men need to be out doing things to retain our sympathy and interest, but women can just sit there looking pretty, emotionally reacting to events, and we won't like them any less for it. Like most gender-based Double Standards, this is unfair and restrictive to both genders.

"Girls can never do anything. Men can ride about the countryside and do things. Girls have to sit and wait for things to happen."
Margaret Dashwood, Sense and Sensibility (2008 adaptation) 
 
 
 
Deliberate Values Dissonance: In keeping with the source material, players are expected to adhere to a decidedly archaic notion of morality. However, part of the game is also the gradual movement from greater to lesser (but still noticeable) Values Dissonance - e.g., from peasants treated as livestock to noblesse oblige, and from women treated as Baby Factories to being revered and put on a pedestal.




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