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Monday 29 September 2014

Lamp of 100 "wishes" + Wishes Cute Magic item

The lamps


A lamp of hundred wishes, I wonder what inside?
The Lamps of Hundreds wishes are extremely powerful items. They were create by a mysterious guild of demonbinder (genies are "demons" in my campaign) in the desert of Isaloa (or in your campaign desert). The wizards of the guild whose name was lost in history, bounded their prey in lamps. These wonderful lamps can be made of any material but material is compatible with the nature of the genie (Efreeti in a brass lamp by example). They sealed the lamps with powerful magic so powerful that even the mightiest genie could not break the enchantment. Their magic also forces the genies to grant a wish to anyone possessing the lamps. However the demonbinders knew the lamps would be overused by mortal so they configured their enchantment in a way that after one-hundred wishes were granted the magic binding the genies evaporates. Unfortunately what the demonbinder's didn't foresee was the bad habit of recently freed genies to try to kill and torture the one who made the last wish. So many poor souls who found a lamp with very few wishes remaining died of horrible pains, or if they were lucky, turned into an funny thing by a good genie. As stated above the lamps have only one-hundred wishes to grant, not one hundred wishes per owner, The user have no way to know how many wishes remain in the lamps because the lamps magic dosen't force genies to reveal it, which makes using the lamps risky at best.

Effect

When the player first use the lamp roll a D%:
Table Genies Powers Level
DC Type of Genie Description
1 Ridiculously Weak The Genies grant wishes only equal to 1th and level 2th spells or less with a chance of failure of 10%1.
2-5 Extremely Weak The same as level 1 but can make mundane items wroth up to 50 gp/genies power levels or less by wish.
6-10 Very Very Weak As 2-5 but can duplicate the effect of 3th levels spells.
11-15 Very Weak As level 6-10 but with 100gp/power level.
16-20 Weak As level 11-15 but can duplicate the effect of 4th level spell.
21-25 Poor As level 16-20 but can duplicate the effect of 5th level spell.
26-30 Bad As level 21-25 but with 200gp/ power levels.
31-35 Common As level 26-30 but can conjure magic items (not only mundane).
36-40 Minor As level 31-35 but with no failure chances.
41-45 Lesser As level 36-40 but with 300gp/ power levels.
46-49 Near Average As limited wish Spell.
50 Average As wish Spell. spell.
51-55 Above Average As level 50 but with 500gp/ power levels. (51x500=25500) (Wish= 25000)
56-60 Greater As level 51-55 but can duplicate the effect of a 9th level spells.
61-65 Major As level 56-60 but the effect is cumulative like two wishes (except for item creation).
66-70 Strong As level 61-65 but with 600gp/ power levels.
71-75 Very Strong As level 66-70 but the effect is cumulative like three wishes (except for item creation).
76-80 Powerful As level 71-75 but can duplicate the effect of 10th level spell (epic spell) with a DC of 100 or lower.
81-85 Very Powerful As level 76-80 but with 700gp/ power levels.
86-90 Incredibly Powerful As level 71-75 but can duplicate the effect of 10th level spell (epic spell) with a DC of 200 or lower.
91-95 Mighty As level 86-90 but with 1000gp/ power level.
96-99 Almighty As level 91-95 but the effect is cumulative like four wishes (except for item creation)..
100 Godlike No gp limit, can do thing only deities may do (count as 1 divine rank for the purpose),
can resurrect person otherwise "forever" gone.
  1. When a wish fails it is wasted.
  2. The DC is also the power level of the Genies.
  3. The wishes of a lamp of Hundred Wishes cost no EXP.
Power Level: The genies power levels determine what he(she) can do, it also influence is ego (a godlike genies is far more arrogant than a ridiculously weak one). The apparency of a genie change depending of is power levels. A weak genie will be small and ridiculous and a mighty is...mighty.

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